Saturday, August 4, 2007

Updates: Just can't Get Enough!!!

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Our favorite game just keeps on getting better and better. No doubt, this is the reason why we all love it. Except for the excitement this game holds for its players, it has always something stored for us.

We really can't get enough with playing it. Just after DOTA Allstars v6.45 was released, now we can already have some of its upgrade --DOTA Allstars v6.46 is already out. . . exciting huh! (now there's a rumor that v6.47 will be coming soon!!) I would just like to share some highlights of the DOTA Allstar v6.45. . .

Primary Game Modes
REMEMBER: Only useable by the game host.


I. allpick

II.
ap Everyone may pick heroes from any
tavern. Incompatible with allrandom, teamrandom, leaguemode, moderandom, voterandom, and reverse.

III.
allrandom


IV.
ar Every player gets a random hero from
any tavern. Incompatible with allpick, teamrandom, leaguemode, voterandom, moderandom, and reverse.

V.
moderandom


VI.
mr Randomly picks a mode from ar, ap, tr
and normal pick.Incompatible with allrandom, allpick, teamrandom, leaguemode, voterandom, reverse, and deathmatch.

VII.
leaguemode


VIII.
lm All forms of random are disabled.


IX.
players required. The teams will pick
in alternating orders, one team picking one hero, the other team picks two heroes, the first team picks two heroes, the other team picks two heroes, the first team picks their two last heroes, the other team picks their last hero. (1-2-2-2-2-1). The team which has the first pick is random. Incompatible with allrandom, allpick, mirrormatch, teamrandom, deathmatch, moderandom, allagility, allintelligence, allstrength, itemdrop, nopowerups, supercreeps, easymode, duplicatemode, voterandom, samehero, and reverse.

X. voterandom K. vr Three random
matchups will be chosen, and each players gets to cast a vote on which of the three matchups they want, using "-option #" where # is 1, 2 or 3. Needs an even amount of players on each team to be activated. Incompatible with leaguemode, allrandom, mirrormode, teamrandom, deathmatch, moderandom, allagility, allintelligence, allstrength, samehero, and reverse.

XI. reverse The Sentinel's players pick
the Scourge's team and the Scourge's players pick the Sentinel's team. Needs an even amount of players on each team to be activated. Incompatible with allpick, allrandom, teamrandom, moderandom, leaguemode, voterandom, deathmatch, and samehero. Secondary game modes Only useable by the game host.

XII.
deathmatch


XIII.
dm f you die, you will have to pick a
new hero once you can respawn. Deathmatch must be selected before any primary game mode to work. If a random primary mode was selected, you will recieve a hero according to that random mode. A team loses if it has 36 deaths, or if its ancient is destroyed. Incompatible with allintelligence, allagility, allstrength, teamrandom, leaguemode, moderandom, voterandom and samehero.

XIV. itemdrop

XV. id When you die, a random slot in your inventory will drop whatever it holds. You no longer lose money when dieing. Incompatible with leaguemode.

XVI.
supercreeps


XVII.
sc Every now and then, a super
creep may spawn for each side and follow the creeps in either lane. The weakest supercreep is the siege golem, a bit stronger is the scary fish, and the ancient hydra is the strongest one. Incompatible with leaguemode.

XVIII.
easymode


XIX.
em Towers are weaker,
experience is gained faster, and you get more periodic gold. Incompatible with leaguemode.

XX.
nopowerups


XXI. np No runes will spawn. Incompatible with leaguemode.

XXII.
allagi


XXIII
. aa Only agility heroes may be
chosen. Incompatible with allstrength, allintelligence, deathmatch, voterandom and leaguemode.

XXIV.
allint


XXV.
ai Only intelligence heroes
may be chosen. Incompatible with allstrength, allagility, deathmatch, voterandom and leaguemode.

XXVI.
allstr


XXVII.
as Only strength heroes may be
chosen.

XXVIII.
Incompatible with allagility,
allintelligence, deathmatch, voterandom and leaguemode.

XXIX. shuffleplayers

XXX. sp The teams will be randomly shuffled. This includes which colour you have and which side you are on. Compatible with all other modes.

XXXI.
mirrormatch


XXXII.
mm mirrormatch: Requires that
both teams have the same number of players. After one minute, each player pair (blue - pink, teal - gray, purple - light blue, yellow - dark green, orange - brown) will have their heroes replaced with either one of the two they had. In the end, each player pair has the same hero, and both teams have the same matchup. Incompatible with samehero, voterandom and leaguemode.

XXXIII.
duplicatemode


XXXIV.
du The same hero can be
picked, or randomed, by multiple players. Incompatible with leaguemode.

XXXV.
samehero

XXXVI.
sh All players will have the
hero that blue picks. Incompatible with mirrormatch, voterandom and leaguemode.